What happens if my follower dies in skyrim




















I gave him bunch of stuff. When your follower "dies", they enter a pre-death state that generally allows them to come back to full health immediately after battle.

However, if they continue to take more damage after entering that state, they will die permanently. If there's a chance your follower is still alive but nowhere to be seen for example, if they entered the pre-death state and you ran off, thinking they were dead dead , fast traveling to a location should cause the follower to appear back at your side. If fast traveling still doesn't produce your follower, they're almost certainly fully dead. You can confirm this by trying to pick up another follower: if they agree to come with you, the other follower has ceased to be.

So but i noticed that every time she is close to death she will crouch down and if you can give her a few minutes she will be completely healed.

I'm interested to hear the experiences of others regarding the life, death and overall interactions with followers in Skyrim. The guide makes reference to the fact that they can die if you meaning "us" attack them directly or indirectly. What deaths have you seen, how and where did they happen? Are they always a result of our actions, or does the environment play a part as well?

May 5, , p. Answer by pgiacomo I accidentally nuked my follower with a destruction fireball spell. Answer by jasonbross I was curious about the dogs. Can they die? Answer by Romanuata Sure they can die. And an unnamed horse can be replaced with a new purchase at any stable.

Answer by Romanuata I've never lost one due to the environment such as falling or pathing into death. Answer by ktanders Your follower will always enter into a downed condition first no matter how hard they've been hit. Answer by gladiusisback I have yet to see if ANY follower has relevance to ANY quests if they die before hand will it be unable to complete?

I'd imagine they would have something important in the dialogue options as opposed to generic answers often greeted by half-hearted remarks : which in turn earns the justification for not saving them by re-loading a previous save lol Oct.

Answer by SeanCampbell I accidentally K. Answer this question. Comments Read this article. Sign in to join the discussion or register for an account Sign in.

These are specially modified variants of the regular ones which do not appear in the follower's inventory. This can cause the bow and arrow usage bugs noted below. The bow and arrows will be removed when the follower leaves your service. Followers will make their own decision however about which equipment they use, given the choices that they have in their inventory. If they have multiple items of the same type e. Sometimes this doesn't work as expected and inferior equipment gets used instead.

This normally happens with different grades of the same item that have been improved through Smithing or Enchantment e. You cannot force a follower to use the "right" item other than by removing all the wrong ones that they prefer from their inventory. The item must also be "better" than the default item the follower started with. Giving a follower who started with Steel Armor a set of Banded Iron Armor will have no effect because it isn't as "good" as the Steel.

Normally, you cannot take a follower's default apparel - unless they are killed in battle. Then you can search their body, removing anything they were carrying, including their default items. You can also take their default equipment if you have the pickpocket perk Perfect Touch if they aren't currently following you. There is one other exception to this rule: your spouse. After you get married, your follower spouse will open up a general goods store, in which your spouse will sell whatever items are not equipped in addition to what's in your spouse's merchant chest if you're at home.

If you get your spouse to wear something that isn't default apparel normally you do this by giving your spouse an improved piece of armor then the default apparel that isn't being worn will become available for sale. You can then purchase it, and then give your spouse anything to wear in that slot and your spouse will wear it while following you. There are two caveats with this approach: one, if you purchase all of your spouse's default apparel, your spouse will respawn new default apparel, so you must leave at least one piece of default apparel in your spouse's inventory, and two, if your spouse is not following you, your spouse will not wear any custom apparel, but will only wear whatever default apparel is left in your spouse's inventory.

Enchantments on weapons work normally, but followers will only benefit from the following enchantment effects on their apparel and armor:. Because followers choose which items to equip, verify that your follower equips the enchanted item s.

All other enchantments on apparel and armor do not actually have an effect for followers, even if they should. Notably, this means:. Followers who are also trainers can train you for "free". They will still charge you, but leave profit from training in their inventory. Simply request to see their inventory while they are an active follower, and take your gold back from any training sessions.

Note that the follower's gold will reset to a low amount when you fast travel possibly change zone , so get your money back from them quickly. Once enrolled as a member of the College of Winterhold , you may recruit your fellow students to join you in your travels, if you have completed their personal quests.

Simply talk to them and they'll tell you what you must do. These followers wear robes as their default apparel, so they will accept any armor given to them; however, they will not equip any other robes, since all robes have an armor rating of "0". They will accept weapons and shields, but they will immediately switch back to dual-wielding spells when an enemy is encountered. Once their Magicka runs out, they will resort to using their bare hands until it recharges.

All of these followers can be located at Jorrvaskr , the Companions faction headquarters in Whiterun. You must join the Companions and complete the quest line before they can be recruited as followers. Complete all the quests for the Dark Brotherhood to allow these followers to join you. Cicero must be spared in The Cure for Madness if you want him as a companion. These NPCs are added by the Dawnguard add-on. They become available after completing Prophet only by siding with the Dawnguard , except for Serana, who becomes available during Prophet both sides.

These NPCs are added by Dragonborn. Hirelings are mercenaries; you'll need to hire them for a set price of gold. They are usually found in taverns. They'll stick around until they're dismissed, at which point they'll return to their starting location and you'll need to pay the fee again to get them back. If they're particularly fond of you or you only dismissed them a short time ago, they may rejoin your service free of charge.

Housecarls are bodyguards of noblemen. After completing a quest for the jarl of each major hold, they will proclaim you a thane of their land and give you a personal housecarl. These housecarls won't exist in the game until you become a thane; however if you lose your thane status in their original hold, they will remain and will continue to be available as a follower, and will also continue to address you as thane.

Three new housecarls are available after installing the Hearthfire add-on. These Orcs are available from their respective strongholds , and each require the relevant quests to be completed in order to be recruited. In addition to NPC followers, certain creatures are also recruitable. All pets are muffled and come with a unique spell to teleport them to your current location. Some NPCs follow you until a quest is completed or an event occurs.

Quest followers will not give you access to their inventory. They are often marked as essential so they cannot die, which may make them useful to have around before finishing their related quest. These followers are only present during certain Dragonborn quests.

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